Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This build has not been seen in a public branch.
Update notes via Steam Community
Hi there girls and guys,

in this update I focused on mounts and interactions. You no longer have to collect the special items and soul essence to get a mount. You now can simply tame them with a lasso. I hope you like the system :)

I also changed the display of everything you can interact with. There are bubbles with the most important infos like how long it takes a cow to give new milk etc.

Please tell me if something is bugged on the discord server.

In the next update the caves will finally be in the game :)


Update notes Patch 0.0.6c



Additions:

+ Added 2 new quests for learning blueprints
+ Added item: Small healing potion (Heals 30% of your health)
+ Added blueprint learning tab: Medical
+ Added blueprint learning tab: Wagons
+ Added item: Picture Frame
+ Added Item: Memory Relic (Item to learn a random blueprint [Rare Item])
+ Added Workstation: Research table
+ Added logics to learn the blueprint of an item via the research table (You need the item you want to learn)
+ Added mounts as real objects in the world
+ Added saddle models for every mount
+ Added item: Saddle
+ Added mount: Jabalou (Mystical Boar)
+ Added Jabalou to the Dark Forest biome
+ Added Taming minigame
+ Added Health to mounts
+ Added state indicator (Name + Health) to mounts
+ Added Energy level to mounts
+ Added Energy drain and regeneration to Mounts
+ Added Mount Info UI
+ Added inventory menu tabs for map, guild and journal


- Removed the mount menu
- Removed the green soul that trades mounts from the Green lands
- Removed item: Soul essence
- Removed Painting Frame from the research list and removed the functionality because of fatal error crashes
+ Added 2 new quests for learning blueprints
+ Added 2 new quests that teaches how to tame a mount




Changes:

- Changed: Mounts are actual objects in the world now.
- Changed: Horses and otehr mountable animals can be tamed with a lasso now
- Changed: Horses are tameable and mountable now
- Changed: Wild horses are running away from the player now
- Changed: Forward direction of mounts is now the rotation of the mount not the mouse anymore (Look around while riding is possible now)
- Changed: Mounts are only ridable when a saddle is attached
- Changed: Mounts are only ridable by the person who catched it or guild members
- Changed: Mounts are killable now
- Changed: It is possible to kill sleeping players
- Changed: All Horses, Ilbeza, Phenx, Jabalou and Yldrig can be attached to a carriage
- Changed: Door lock UI will be closed after you typed in the code
- Changed: Moved the Map into the inventory window
- Changed: Moved the Guild UI into the inventory window
- Changed: Moved Journal into the inventory menu
- Changed: Moved the Air indicator to the middle of the screen to see your oxygen status a bit better.
- Changed: Oxygen status will only be shown when going underwater now




Fixes:

- Fixed: simple bed will not show up in the crafting menu after learning it
- Fixed: Bed will not show up in the workbench crafting menu after learning it
- Fixed: Missing Blueprint references (Crafting but no resulting item)
- Fixed: wood fence is missing in the cutting block crafting table
- Fixed: wrong images for some building parts
- Fixed a quest where you have to craft a bedroll (Now it is a simple bed)
- Fixed Loot wagons are invisible
- Fixed: Some blueprints are missing in the blueprints list to learn
- Fixed: Some blueprints do are not shown in the crafting list
- Fixed: Beehive needs 50 beehives to be crafted
- Fixed: When start swimming the char will kind of sink into the ground
- Fixed: Ouzun landing animation is verry slippery
- Fixed: Spamming the Interaction key when mounting and dismounting will cause a break in the functionality
- Fixed: Ladders are not attachable to walls
- Fixed: Place building stuff will remove one extra item when it is placed in the inventory
- Fixed: When respawning the other player infos will not be displayed when they are in near
- Fixed: Some trees are still have the unlimited tree bug
- Fixed: When crafting something for a quest in the workbench etc. the quest will not be finished when taking the crafted item out

Changed depots in experimental branch

View more data in app history for build 9974765
64-bit Re.Poly Experimental Depot 970302
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link