- New Feature: Added new weapon type "Dagger" to the game. All skill animations were modified to support daggers.
- New Feature: Can unlock now Wooden Dagger in the upgrade menu.
- New Weapon: Wooden Dagger with skill "Berserk"
- New Weapon: Iron Dagger with skill "Dashing Thrust", it can drop from goblin mages or forest skeleton.
- New Weapon: Parrying Dagger with skill "Dagger Parry", it can drop from goblin mages or forest skeleton.
- New Weapon: Poison Dagger with skill "Poison Jump", it can drop from goblin mages or forest skeleton.
- Shop Improvements:
- When selecting armor or weapon, it shows the information about this selection
- When selecting armor, and if you are wearing same armor type, it shows you stats of that armor to compare against.
- When selecting weapon, it will show you stats against a weapon that is worn, but you can also use skill buttons to switch comparison to other hand (if possible).
- Changed "Restock Stock" to "Refresh Stock" button in the combat shop menu.
- Changed Thebe's introduction line.
- Thebee now spawns closer to player. So you can see the player character on left side easier.
- Gear/Weapon/Blessing Icons in the shop now have correct aspect ratio.
- When selecting armor or weapon, it shows the information about this selection
- Bug Fix: Map Shop animates correctly again when opened.
- Bug Fix: If selected Additional Potion or Choose Blessing in the bonfire, player no longer stands up.
- Bug Fix: If ability is on cool down, you can no longer cancel attack and attack fast without stamina.
- Bug Fix: When player is using a skill and they get stun flying hit, it now works correctly.
- Bug Fix: Death Wand particle is now behind the player if its worn on left hand.
- Balance: Critical Chance now affects elemental damage.
- Balance: All weapons that gave 2 of their primary stat, now give 3.
- Balance: All swords weapon types now cost 40 stamina (rapiers and wooden sword stamina cost slightly increased)
- Improvement: Health, Mana, Stamina bars visuals improved on player.
- Improvement: Showing current difficulty next to player stat bars.
- Improvement: Health bar visuals improved on all enemies and bosses.
- Improvement: Re-named "Fire Iron Sword" to "Fire Sword" and "Ice Iron Sword" to "Ice Sword"
- Improvement: Changed the text from "Evil Forest Demo Map" to "Forest Map (Demo)" in the map shop.
- Improvement: Changed player stats text "Physical Crit Chance" to "Critical Chance".
- Improvement: Death wand shooting projectile particle and miss particle visuals improved.
- Improvement: Fade between scenes is faster by 30% and it should be fully black now when starting to loading the scene.
- Improvement: Reduced the size of the ui that contains potions/gold/fungi information.
- Other: Updated credits with twitch redemptions
Patch 20
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Depot 2103581
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Depot 2103582
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