- Changed binoculars zooming from fixed to dynamic trigger pull
- Added driveable physics vehicle with steering wheel, use trigger for acceleration (requires all engine parts, fuel and several wheels)
- Added vehicle spawns in garages
- Added vehicle parts and fuel to loot spawns
- Configured saving vehicle position and health status after starting engine for the first time
- Updated stash section of tutorial text to clarify loot saves in stash, on player, or on workbenches
Vehicles Update #1
Update notes via Steam Community
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