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Populated servers have been experiencing big issues. After doing more research we discovered an issue where chests were being saved twice and this caused a huge performance impact when all duplicate chests were being spawned back into the map.

  • Added fail-to check to prevent chests from being spawned multiple times in the same location

Windows English Longvinter Content Depot 1635451
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Windows 64-bitEnglish Experimental depot Depot 1635452
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