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A few fresh bugfixes I missed in the last update.

  • Fix a 2.5 year old bug where infinite loops would cause the game to hang for a bit while processing every single test. (There was code which handled this for timeouts, but the infinite loop detection broke it.) Oops!
  • Make a bunch of sound effects properly affected by the SFX volume slider.
  • Don't hide the area display behind decor on the bottom right of 'Priest'.


Best wishes,
P.F.
macOS OS X Content Depot 1276071
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Windows Windows Content Depot 1276072
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