There are still some fundamental features missing in world events, and event levels will need balancing still. Also I'd love to hear feedback on the events.
Too frequent? Too long or too short? Too easy or hard? Fun? Boring? Let me know!
- 5 new events
- 1 new location
- Fix some typos
- Event levels are now based roughly on game progression
- Add message to dungeon map if dungeon is cleared already
- Higher level recruits now test job requirements
Changed files in this update