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Update notes via Steam Community
Hi everyone!

This is just another small patch with two critical bug fixes!

Multiplayer:

* Fixed a potential desync caused by citizen consumption rates getting slowly out of sync over time

Bug fixes:

* Fixed a bug that caused internal spaceship IDs to be mixed up when loading a savegame that caused trade routes ship assignments to become broken

Sorry for any inconveniences that the last bug might have caused! In case your savegame is affected, just send us a mail to support@teamjoal.com with your savegame file attached and we will reset all your broken trade route ship assignments.

Team JA
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