- Fixed the bug that the first time you open a door the prompt shown is closed
- Standardized the enemy type generation strategy in each map room
- Increased the probability of key information being released
- Shortened the stiffness of the player's character when landing on the ground
- Removed the operation of throwing a gun, players can use the interactive button to switch to a weapon on the ground
- Removed the active bullet time skill and replaced it with the special effect of cigar
- Fixed the bug that the chicks in the team entering the next map at the hotel were not generated
- Hide respawn button and respawn countdown when players die in the base
- Fixed the bug that when players equip two weapons when they die, they can't pick up new weapons after respawning
- Added 4 new brick buildings
- Removed the threat level limit for random map generation
- Raised threat level cap to 24
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Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Changed files in this update