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Update notes via Steam Community
Boss! Hello! The following are today's fixes.

  • Fixed the bug that the first time you open a door the prompt shown is closed
  • Standardized the enemy type generation strategy in each map room
  • Increased the probability of key information being released
  • Shortened the stiffness of the player's character when landing on the ground
  • Removed the operation of throwing a gun, players can use the interactive button to switch to a weapon on the ground
  • Removed the active bullet time skill and replaced it with the special effect of cigar
  • Fixed the bug that the chicks in the team entering the next map at the hotel were not generated
  • Hide respawn button and respawn countdown when players die in the base
  • Fixed the bug that when players equip two weapons when they die, they can't pick up new weapons after respawning
  • Added 4 new brick buildings
  • Removed the threat level limit for random map generation
  • Raised threat level cap to 24


Welcome to give us active feedback on bugs! We take every piece of your feedback very seriously.
Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Windows Depot 1707221
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Unused Depot 1707222
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