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Update notes via Steam Community

Additions

  • NPC bases now have shield generators that protect their core
  • Added an early access message for new players


Changes

  • made scouts combat roll a bit faster
  • EMP sinks now show how many structures they can potentially protect
  • added a particle effect for EMP'd structures
  • NPC bases now have slight randomization to where they put their turrets


Fixes

  • fixed NPC turrets being unaffected by EMP grenades
  • turrets now spawn facing the correct direction
  • smoke grenade smoke now extends slightly outside of its target blocking radius to make it harder to stand inside the cloud and shoot out
  • Fixed build gun not switching to show correct structure when you first join the server
  • Made lootable map crates support holding E to loot instead of having to mash it repeatedly



These aren't in this build yet but progress is underway for a better long term progress system where you use your base to manufacture and sell advanced resources, stay tuned :)
Windows 64-bitEnglish Last Gang Standing Content Depot 1309761
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