Highlights
- Cards now have rarities! There are 4 rarities: Common, Uncommon, Rare and Mythic! Rarer cards are a bit harder to find!
- The default shield decay is now 40% instead of 80%! In addition to that, the amount of shield you retain each turn is now rounded instead of floored, so there's now a lot less punishment for stacking shields!
- One new card has been added to the game! Say hi to Black Hole Generator!
- The deck selection screen has been greatly improved! Now each deck has its own unique icon and deck masteries have been added (you increase a deck's mastery by earning 10k EXP with it, as of now it's purely cosmetic)
- A toggle to disable the automatic next wave preview window popup has been added to the options list.
Balance changes
Offerings
Armor penetration
- Common: +6 armor penetration -> +8 armor penetration
- Uncommon: +8 armor penetration -> +10 armor penetration
- Rare: +10 armor penetration -> +12 armor penetration
- Mythic: +30 armor penetration -> +36 armor penetration
Magic penetration
- Common: +6 magic penetration -> +8 magic penetration
- Uncommon: +8 magic penetration -> +10 magic penetration
- Rare: +10 magic penetration -> +12 magic penetration
- Mythic: +30 magic penetration -> +36 magic penetration
Max health
- Common: +1 health (unchanged)
- Uncommon: +1 health, +1 luck -> +2 health
- Rare: +1 health, +2 luck -> +2 health, +1 luck
- Mythic: +4 health -> +6 health
Shield decay
- Common: -6% shield lost each round -> -3% shield lost each round
- Uncommon: -8% shield lost each round -> -4% shield lost each round
- Rare: -10% shield lost each round -> -5% shield lost each round
- Mythic: -25% shield lost each round-> -15% shield lost each round
Cards
- Barricade
- Shield lost each round: -30% -> -25%
- Shield lost each round: -30% -> -25%
Trinkets
- Clearance Sale
- Cost of cards and trinkets in shops: -40% -> -25%
- Cost of cards and trinkets in shops: -40% -> -25%
- Topaz Gem
- Chance of gaining 1 crystal whenever a critical strike is dealt: 20% -> 25%
- New effect: Maximum amount of crystals gained per combat: 50
- Chance of gaining 1 crystal whenever a critical strike is dealt: 20% -> 25%
- Luxury Badge
- New effect: When new cards and trinkets get added to a shop, they get their price increased by 25% for each time this happened during this shop.
- New effect: When new cards and trinkets get added to a shop, they get their price increased by 25% for each time this happened during this shop.
Changed files in this update