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Patch Notes

  • Fixed clipping elevator door near the boss of the first level (Asylum)
  • Fixed bad cut-off of hazardous water near the start of the 2nd level (Sewers).
  • Fixed bad lighting on a small handful of props throughout the 2nd level (Sewers).


Bug Fixes

  • Fixed game logo not showing up before the transition into level 2.
  • Fixed piston base sprites not showing up in level 2.
  • Fixed ability to go out of bounds in level 2 by jumping at a particular spot on the ceiling.
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