Hey all! I bring a regular patch to the game that changes a few key aspects.
For starters, zombies have been enhanced. The sound system and visual aspects when locating a player are more realistic. A player can now crouch around zombies without having them notice or trigger them. Heck, you can fire off a gun to redirect zombies' attention to yourself.
Oh, and I buffed them... increased damage, movement speed, and decreased health.
A big change was to the item icons, you may not notice this but performance will. They've all been changed from 3d objects to sprites. Should have done this a while ago.
Break a leg! Players can now break legs if they jump from too high. This is fixed/cured by consuming morphine or makeshift splints. The splint can be crafted!
Crafting menu tabs were added. Now you can pick a tab and filter down all the recipes into categories!
Changelog
- Added Player Sound Levels
- Added Player Broken Leg (can't run when broken)
- Added Bottled Morphine, Cure, RBI Items (craft with an empty syringe)
- Added Map Item (when in inventory, press M to open map)
- Added Splint Item (craftable, fix broken legs)
- Added Zombie FOV when locating players
- Added Crafting Menu Tabs (filter craftables)
- Added Toggle for HUD (defaults to key P)
- Updated NavMesh for Zombies on Fellvern
- Updated Zombies (increased speed, damage, decreased health)
- Updated Morphine Syringe (fix broken legs)
- Updated ALL Items UI visual (3D object -> icons)
Version 0.6.0 - Did you hear that?
Update notes via Steam Community
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