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Update notes via Steam Community

GCVR RELOADED and Wild West DLC are both out NOW

Hey all! We know its been quite a while but we're back and bringing both the rootin'est-tootin'est GCVR DLC as well as our biggest patch yet: GCVR Reloaded!

Wild West DLC:

New Map:

  • Pistol Rock

New Weapons:

  • 1851 Navy
  • Double Barrel Shotgun
  • Model 1873
  • Model 1858, Revolver Configuration
  • Model 1858, Carbine Configuration
  • Nagant 1895, Revolver Configuration
  • Nagant 1895, Rifle Configuration
  • SAA
  • SAA Engraved
  • Volcanic Pistol
  • Volcanic Rifle


GCVR Reloaded Notes:

Visual Rework:

  • New revamped and optimised shaders for all ranges
  • Higher resolution textures for all ranges
  • Optimised weapon and attachment shaders
  • Higher Resolution textures for weapons and attachments on Quest and Quest 2
  • Full Linear color space conversion for closer-to-real-world color accuracy
  • New shaders blend the light from muzzle flashes into the surrounding area
  • New shaders allow for runtime color & fog modifications


Audio Rework:

  • Total redo of all weapon sounds:
    • Unique firing sounds sets for every weapon
    • Mostly unique operational & suppressed fire sounds for every weapon (a few share where appropriate)

  • New per-weapon sounds categories added:
    • Dry Firing
    • Firemode cycling
    • Inserting rounds (Revolvers, shotguns)
    • Revolver cylinder handling
    • And more!

  • Added multiple volume options:
    • Master Volume
    • Music Volume
    • Sound Effects Volume
    • Weapon Sounds Volume
    • UI Sounds Volume


Other Features:

  • Completely upgraded our backend asset handling system to Unity’s Addresables system allowing for faster load times and better memory management
  • Added a new Onboarding scene for setting up initial control preferences for your profile (hit Quick-setup from the Profile select screen or start a new profile)
  • Improved weapon handling for two handed weapons
  • Add option for turning on/off new world Muzzle Flashes
  • Ammo Ejection has been reworked to add more variance to their trajectories
  • Added Laser Brightness Option
  • Added Muzzle Flash Option


Bug Fixes:

Many, many bugs have been hunted down and cleaned up over the course of this update it’d be hard to list them all but here's a few:
  • The Mobile Armory achievement has been fixed and should unlock immediately upon loading your save if conditions are met
  • Achievement menu now correctly lists total number of achievements
  • Double Barrel shotgun should no longer get into a state where the foregrip doesn’t work
  • Swapping stocks between the ACR and ACR Desert should now be rotated correctly rotated
  • Western Revolvers should no longer skip over every other shot


We thank you all so much for your patience; getting the Wild West DLC onto PC has been a challenging task and GCVR Reloaded was in large part how we were able to manage it.

There’s still more we want to get done! A lot of these changes have been made with expandability in mind and we’re aiming to make full use of it all as we continue on further.

As always, if you have any suggestions or bug reports or just want to chat you can get in touch with us through our Steam Forums, our Support Services or on our Discord Server!
Windows 64-bit Gun Club VR Content Depot 691321
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