we have just released Update 9.6.4 with a collection of fixes for issues you've been reporting. At the same time we're working on Update 9.7, for which we'll have news soon as well. Enjoy:
Audio
-  Fixed: Tools could stop creating sounds after using them for a long time.
 
-  Fixed: Tools could stop creating sounds after eating food.
 
- Fixed: Tools could stop creating sounds when switching to it from a torch.
Avatar
-  Fixed: The avatar of the player could duplicate and exist twice.
 
-  Fixed: When scrolling through empty hotbar slots the avatar animations would reload.
 
-  Fixed: The held tool would not display on the avatar after login if another tool of the same type is in the hotbar.
 
-  Fixed: The camera would rotate around the global z axis in third person view.
 
-  Fixed: When using higher FoV players could not look directly below them.
 
- Fixed: When in a tilted vehicle the camera would feel inverted.
Balance
-  Changed: Hoes, Scythes and Sickles now use a flat 20 calorie cost per use.
 
-  Changed: The experience gain from crafting quicklime was reduced from 1.0 to 0.1.
 
-  Changed: The icebox now requires only Carpentry level 1 instead of 5 to craft.
 
-  Fixed: Cotton seeds would degrade into garbage instead of compost.
 
- Fixed: Spoiled food would degrade into garbage instead of compost.
Civics
-  Fixed: Elections could sometimes not be started due to the confirmation window not popping up.
 
-  Fixed: A "Change Settlement Name" civic action without icon was shown in the multi-selector for civic actions.
 
-  Fixed: Removing oneself as manager from bank accounts and appointed titles without selecting another player to remove first was not possible.
 
-  Fixed: A player would be assigned a fictious place of residency despite not having taken residence anywhere, yielding wrong results for laws working based on residency.
 
-  Fixed: Sometimes your vote could count twice in an election.
 
-  Fixed: Work parties could lead to a server crash when attempting to pay a contributor that has left the work party before payment.
 
-  Fixed: Choosing an executive action in constitutional articles did not work correctly.
 
-  Fixed: A client crash would occur when trying to seize a bank account that has no owner via law, if done via executive action instead a server crash would be caused.
 
-  Fixed: Overriding authentication via law to allow property transfer by players that do not own a property did not work.
 
-  Fixed: In a law where species were selected, the selected species didn't show in the law editor.
 
-  Fixed: The search for law triggers did not yield all the results that were expected to be shown.
 
- Fixed: The mount action law trigger had no icon.
Graphics
-  Improved: Reduced fog in the distance.
 
-  Fixed: When looking through plants the lighting could sometimes be distorted.
 
-  Fixed: Several graphical issues in the main menu were fixed.
 
-  Fixed: Disconnecting from a server while being underwater would lead to the main menu being tinted in a blue tone.
 
-  Fixed: Sunbeams on clouds did not originate from the sun.
 
-  Fixed: Harvesting rice did not show the harvest effect.
 
-  Fixed: Light around objects and trees could flicker when it is raining.
 
-  Fixed: Harvest effects would stop triggering after loading and unloading many chunks.
 
- Fixed: Glass blocks had unnatural tinting depending on the light conditions.
Stores
-  Fixed: Shop carts would use the bank account of the owner of the property it stands on when setting it up.
 
- Fixed: Stores that were not placed by the owner of the land it was placed on would revert their bank account to the land owners bank account on server restarts.
Tooltips
-  Fixed: Crafting orders could sometimes show up as complete despite they were not.
 
-  Fixed: Tooltips in crafting tables would not highlight resources to open their tooltips.
 
-  Fixed: Prior offers of a store that was removed would still be displayed in the item tooltip for "Sell it at".
 
- Fixed: Several minor issues with title tooltips.
UI
-  Fixed: The newsfeed would display too many notification types, leading to it spamming players.
 
-  Fixed: Unauthorized players can no longer try to edit the text on a shopcart just to notice that they cannot save it.
 
-  Fixed: When connecting to a hosted server, then cancelling and trying to load a local save the connection info would display that you are trying to connect to the hosted server.
 
-  Fixed: Trees would be displayed darker than intended in specific zoom levels on the map.
 
-  Fixed: When chatting while the store UI is opened keys pressed would trigger shortcut actions.
 
-  Fixed: The interaction area to move the chat was too small.
 
-  Fixed: Clicking save on the edit tab of a sign placed on your property would pop up a unnecessary message.
 
-  Fixed: Text padding on reference descriptions in Ecopedia was missing.
 
-  Fixed: The pie chart for elections on Web UI would display yes votes as no votes and vice versa.
 
- Fixed: Vote buttons would be shown on the Web UI even when not logged in.
World Objects
-  Fixed: Picking up a log that lies in the zone of a storage would open the storage.
 
-  Fixed: When trying to interact with some world objects two times in a row the second time could require the user to click the interaction button two times to function.
 
-  Fixed: Closing an UI with left mouse button while holding an item that has a left-click interaction could cause that interaction to fire.
 
-  Fixed: Left and right click interactions for world objects like turning on / off or placing something inside didn't work reliably.
 
-  Fixed: The highlight for tiny, lumber and large lumber stockpiles was offset to its actual position.
 
-  Fixed: Players could be disconnected from the game when placing a government object in the world.
 
-  Fixed: A duplication bug involving removing stockpiles and picking up items from the ground.
 
-  Fixed: Starter camps could be placed into the boundaries of other starter camps, making them overlap.
 
-  Fixed: The highlight for buttons inside an elevator didn't work properly.
 
-  Fixed: Clicking on the buttons inside an elevator could open the authorization menu additionally to the expected result.
 
- Fixed: Placing a door was not possible when there is no solid block on ground height in front of it.
Miscellaneous
-  Fixed: When using a hammer to place blocks towards a highlighted block on a property you have no access to or when placing blocks on a property you are only authorized on through a law that ignored authentication the block would be placed as item and not as block.
 
-  Fixed: Worlds would not render correctly on Linux builds and only display a pink screen.
 
-  Fixed: When migrating from 0.9.5.4 districts would loose all their contents.
 
- Fixed: Migrating worlds directly from 9.4.6 to 9.6.x would lead to a server crash.
Server Configs
-  Added: "PercentOfDaysToBeActiveForLongTermDemographic" to Civics.eco to control the percentage of days that a player needs to be active to be part of the demographic "Long Term".
 
- Fixed: The server configuration setting "AllowOverthrow" in Civics.eco did not prevent players from creating laws that prevent placing a capitol.
 
 
 
 
Changed files in this update