Today we bring a quick hotfix update to fix various issues either related to the last update, or that the last update helped us debug, in addition to some major issues from before.
Fixes
- Fixed an issue where joining attacks against relics/hunters would show an incorrect oil count and sometimes block the "Confirm" button.
- Fixed an issue where protohuman camps were failing to show metal/oil gained in their capture events.
- Fixed various issues related to playing while your resources are over the 'soft cap'.
- Fixed an issue that would cause converting resources to bug out when resources are above the soft cap.
- Fixed a common cause for server crashes.
- Fixed an issue where inviting someone to your alliance on a Simulation (tutorial) world would sometimes simply not do anything, despite meeting all conditions.
Misc
- When armies with equal XP/HP fight together, losses are now randomized opposed to taken by the first player.
Changed files in this update