Update, Version 20221103
Update notes via Steam Community
English
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[Faith]A character whose faith has Buddhism Center-of-Belief can now gain devotion by making donations to the monks in Liu.
[Faith]Unified the way to display the text when a character gains devotion.
[Faith]Added a function that shall display text when a character gains devotion because of having a certain tenet.
[Faith]Added a function that shall display text when a character gains devotion because of having a certain CoB.
[Faith]Added functions to unlock tenets and faith cores.
[Monk]The monks will no longer thank you for donating $0 money.
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Removed a legacy code from SAPC++ that triggers when loading a save file every day. (In TtE, we now have the daily supply box that basically does the same thing.)
[Detail Window]Made it smarter to handle English text. It's much more unlikely to break a word when moving to the next line.
[Detail Window]Made it remove the whitespace if it exists at the very beginning of a new line. Another improvement to the English localization.
[Detail Window]The description text of items and equipment is now drawn by a unified function.
简体中文
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【信仰】有佛教信仰核心的角色,现在可以通过对疁城的那些和尚布施来获得虔诚值。
【信仰】统一了角色获得虔诚值时的文本显示方式。
【信仰】加入了一个函数,用于在角色因为拥有特定信条而获得虔诚值时显示对应的文本。
【信仰】加入了一个函数,用于在角色因为拥有特定信仰核心而获得虔诚值时显示对应的文本。
【信仰】加入了可以解锁信条和信仰核心的函数。
【和尚】那些和尚不会在你捐款0元的时候对你感谢了。
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去除了一段来自SAPC++的史前代码。(在TtE中,我们现在有每日补给箱基本干同样的事情了。)
【细节窗口】优化了对英语的处理,换行的时候造成把单词切断的情况更为稀有。
【细节窗口】如果新的一行的出现空格,则会跳过这个空格。主要是对英语的优化。
【细节窗口】物品和武器的描述文字现在使用统一的函数描绘。
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Neolithic-To the End Content
Depot 1519141
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