We're only getting started with the game's support; several fixes and continuous features-and-performance updates are still in the works.
We sincerely appreciate each and every one of your comments and bug reports. Please continue!
Changelog
◆ Several tutorial improvements and fixes.
◆ The wild tab is no longer displayed if the character has no passion.
◆ Added control for the Cage Kid in the tutorial to handle if the weapon thrown to the ground is picked up midway.
◆ New nodes for the Tutorial Narrator decision to prevent path point gaining problems.
◆ Fixed an issue when a character uses an item but does not properly pass data of itself.
◆ Fixed an issue with learn panel’s search feature displaying the incorrect prerequisites.
◆ Fixed an issue that occurred in some items selected in the stockpile.
Changed files in this update