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Greetings co-workers!
Today we have a special update that we have worked on recently.

So what's on the menu?
  • Added an endgame weapon - Katana (you can get it from Boss Office, at the highest floor), it stays between saves so every new game you can use it.
  • Added a new weapon - Pencil.
  • Added an easter egg achievement related to the weapon mentioned above 👀.
  • Added a minimap for Above Average and Noob difficulty in style of building plan, you can also disable it in the Options.
  • Optimized audio RAM memory.
  • Improved UI performance.
  • Optimized materials (moved performance from CPU to GPU).
  • Added dynamic Occlusion Culling to improve performance.
  • Implemented static Occlusion Culling from Unity.
  • Added button to Options to remove saved data (for ex. Katana, saved options, etc).
  • Added benchmark to the game (to use it type: "run_performance_test" in dev console).
  • Fixed unchanged from keybindings text in Tutorial.


We also added Decorporation Soundtrack to Steam, so if you want to chill and listen some trip-hop bangers:


Let us know your feedback about this or future update on our Discord server.

Have a fruitful day,
Cubepotato Games.


















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