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Update notes via Steam Community
This update adds new features and quality of life changes to the interface.
Please join our Discord or the Discussions Forum to share your feedback about this new patch!

Changes

  • Added a Playlist functionality, you can now play a queue of multiple files by pressing Q on the File Select menu. By default, the play order will be shuffled, but you can change this in the settings
  • Added an animated countdown when resuming from a pause (this can be turned off in Settings)
  • Added an option to toggle "input lines" to indicate your input position on the ground. It is now by default only shown for errors
  • Added an option to display input timing when you didn't hit a perfect timing on a successful input
  • The BPM is now displayed on the end-score screen
  • Added a "Retry" button on the end-score screen
  • Added "Toggle Favorite" functionality on the end-score screen (useful when playing in Playlist mode)
  • Added a button on the Pause Menu to skip to the next track when playing in Playlist-mode
  • Changed the error text when an incorrect input is pressed, to something less verbose
  • Upgraded the default font to support accents and ligatures, which looks noticeably nicer with latin-based languages
  • The activation visual effect of circle and square zones is now slightly larger

Bug Fixes

  • Fixed an issue where the Error Popup could show "No Obstacle" instead of "Too Late"
  • Fixed a bug with inputs being enqueued in some situations when the game's window was not focused
  • Fixed a rare bug with tracks loaded from cache file, that could have a few obstacles missing at the end
  • Changed ground zones indicator to fade-in based on distance instead of time, to fix an issue where they would suddenly fade-in during slow-motion jumps or the intro walk
  • UI Buttons with an icon now have their text properly centered
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