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Update notes via Steam Community
- Fixed crashes/soft-lock whenever you draw a card when there are no cards left in both draw pile and discard pile. This is related to the Relic: Ring of Abundance bug which I thought I had fixed in the previous patch. It seems this odd behavior went deeper than I realized, and I introduced some new bugs instead with the previous fix. But card draws related bugs should be fixed now so do let me know if you still encounter any.

- Fixed game crash when teleporting a unit would lead to death (for instance by teleporting a unit onto a spike).

- The Witch's "Mercurial Plus" now goes into the Discard pile after being played instead of disappearing altogether.
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