(Update: small start-menu fixes had to be made- be sure to update fully)
Difficulty Update Posted!
I've changed the physics menu to a Game Difficulty menu, with the option to select between the three physics modes AND three difficulty levels-
Easy: Rotor-strike detection is turned off, dying merely resets you to the FARP (except in the end-game scenario), and you have 20 seconds to stop zombies beyond the trigger perimeter.
Medium: Rotor-strike detection is turned off, you have two additional backup aircraft, and you have 15 seconds to stop zombies beyond the trigger perimeter.
Hard: Rotor-strike detection is on, you have no additional backup aircraft, and you have 10 seconds to stop zombies beyond the trigger perimeter.
Have fun, and thanks for your support!
Difficulty Update Posted!
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