Here's a summary of all the improvements in today's update:
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Created animations and sounds for when an enemy is about to strike
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Made dodging have some i-frames (invincible for a short duration)
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Tuned Dodge, Blink and Boots so you can hold the button, then choose a direction
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Made players and enemies flash a brighter white color when hit
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Made camera zoom in a little when battling
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Created separate sounds for player hurt vs enemy hurt
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Quickly regenerate MP if you are below 10 (so you don't get stuck)
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Increased MP per rock a little to ease the tedium of building MP
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Made HP bauble shine when you heal
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Changed HP/MP boost of Vigor and Vim boosters from 50 to 32
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Changed the "Buy" text when buying an item to a helpful description
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Changed healing and cost of red orb, HP from 100 to 50, cost from 50 to 75
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Changed the price of blue MP orbs from 30 to 10
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Made EXP orbs green colored
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Made thorny doors look more like they are locked until you've cleared the thorns
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Made axe look less like a hammer
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Made holding to ascend and holding to open a chest faster
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Made the map brighter
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Showed the current world seed on the map menu
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Removed Fire, Ice, Acid and Lightning from Light menu
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Enabled vsync setting on Windows
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Solved getting stuck warping again and again on a Boots Bridge
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Solved some dungeons not having enough keys
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Solved picking up items causes an accidental blink
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Changed world seed when starting a new game
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Saved which rooms have been cleared of enemies
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Saved the map that you've explored in each dungeon
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Improved the layout of WASD keyboard controls
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Created a message saying "Gamepad recommended" if you don't have one plugged in
Changed files in this update