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Update notes via Steam Community
Desecrators 0.7.1 features Listening Stations where you get to navigate a combination of narrow corridors and wide areas. With luck you may find "windows" too narrow to navigate - but certainly not too narrow to snipe enemies. Beware, the "windows" will not prevent enemies from shooting back.

Changelist:
  • Added Listening Station level
  • Added SLMG primary
  • Added background music to database
  • The sum force of Gravity Wells affecting a ship is now normalized - i.e. overlapping Gravity Wells can now be escaped using Turbo.
  • Fixed Phantom Walls sometimes not being triggered by key pickups
  • Fixed bubble FX collision detection when travelling across multiple underwater rooms
Desecrators Content Depot 1311571
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