Very soon in the coming updates we will also:
- Implement 1st person archery
- Unlock multiplayer (hosted CO-OP PVE or PVP) for public testing
For now enjoy these tasty updates. I do recommend starting a new game because quite a bit has changed and you may experience bugs however you should be able to continue on old save files to finish a video series or something. In the new central town area there is 1000 wood and 1000 stone (in loot box on top of the sewer hatch in front of the ferris wheel) for those that lose their base due to the map changes and no build zones around trader houses.
As always let me know what you think and if anything needs tweaking. Cheers!
Added
- Added new central civilian town area. Quite basic at this stage but will grow and improve over time
- Several new types of grass and weed flora across the map. These are all harvestable for plant fibre.
- New interactable wood stump resource.
- New harvestable wild tomato resource.
- Game version number added to HUD (just for you Kai 😉)
- New melee NPC – insane escapee (male and female)
- New lootable or tradable AI-2 medkit
Changed
- Updated all military POI areas. These will continue to grow and improve over time.
- Reduced plant fibre yield to balance having more harvestable flora
- Spread the clusters of small stones and wood stumps out across the map so it’s a bit more natural
- Reduced roaming A.I. spawn a little
- Changed area A.I spawn system (military and hunter areas)
- Tweaked A.I so they don’t continue to pursue players across the map
- Reduced base dynamic attack spawn chance
- Trader houses and surrounding areas are now no build zones. You can build in or on military bases and hunter cabins if you like, but it’s probably not a good idea 😉
- Nice looking new background mountains
- Underwater breath hold time reduced to 30 seconds
- Reduced overall loot table
- Plant fibre can now be used as fuel (mainly as a disposal method)
- Switched up ambient bird noises for some more variety
Performance
- Changed Global Illumination and reflection config to more performant settings at the cost of some visual fidelity
Fixed
- Some A.I spamming audio reaction sounds (such as the bear)
- Steak and Vegetables food prep recipe required cooked meat instead of raw meat
Changed files in this update