Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Today is a batch of co-op bugs fixed. After this patch co-op should be much more stable and enjoyable.

Co-op:
- Monster sometimes get stuck after killing a player. (Fixed)
- Monster sounds not playing properly play for client. (Fixed)
- Timer does not match gameplay. (Fixed)
- Music box pickup bugged after dropping for both client and server. (Fixed)
- Client dropping bone into pot doesn't work via interact. (Fixed)
- Client cannot see footprint glow. (Fixed)
- Switching to a different item does not remove the goggles for clients. (Fixed)
- Rune not initializing properly for clients.

QoL:
- Adjust evidence spawn rate (Fixed)
- Sebastian's Farmhouse too dark. (Fixed)
- Ghost effect too bright. (Fixed)

Miscellaneous:
- Ghost effect missing from John's Corn maze. (Fixed)
- Collider missing from barn on Sebastian Farmhouse. (Fixed)

Next patch will look more closely into VR specific issues. I thank you for your patience. We will get things sorted quickly.
Windows 64-bit Depot 1975371
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link