
As expected, some bugs were found right after the release of v1.2.1. Here I am to fix them!
- Fixed bug where the almond farm had a collider, allowing the building preview to throw the player around (mainly because I forgot)
- Fixed bug where crates and cardboard boxes didn't instantly break when hit with a crowbar (mainly because I forgot)
- Fixed bug where the actual container item got voided when the container was broken (mainly because I forgot)
- Fixed bug where the Ultimate fate achievement wasn't given when the player died (mainly because I forgot)
- Fixed bug where the Combat master achievement wasn't given when the player parried an attack (mainly because I forgot)
- Fixed bug where the building helper UI was still visible when the player wasn't holding an item
- Fixed bug where the new content was not displayed in the dev tool (mainly because I forgot)
- Fixed hitboxes for items: Wooden fence, Wooden crate, Debug cube, Wooden crowbar, Crude lighter, Wallpaper bowl,
- Balanced the swing speed of different crowbar tiers
- Increased the frequency of automatic game saving: Save during pause menu spawn, on level load
- Changed the off-grid placement controls from hold to toggle
- Removed the "Quit without save" button from the pause menu
- Decreased the time between autosaves from 5 minutes to 2.5 minutes
- Removed unused achievements: Gluttony, At the brink of starvation
- Added new splashes and MateussDev quotes
Changed files in this update