Changed map creation rules.
The English translation is smoother, and Chinese (Simplified) and Japanese are added to the language.
About v0.1.9 update.
* Bug fixes
- Fixed an issue where enemies above one tile would never hit.
- Fixed an issue where the text that should appear in the next play appeared when the Totem: Donation Box was discarded after use.
- Fixed Totem: Golden Solar helm parrying attacks that could not be parried.
- Fixed the issue where the Back Attack was applied differently from the Orb's direction when hitting an enemy with an Orb while holding a Totem: Dagger.
- Fixed Totem: Cannon Dog not firing cannons towards enemies.
- Fixed an issue where weapon Corrupted effects were displayed rounded off.
- Fixed a mini chest remaining in the room after giving up the control room.
- Fixed an issue where it was possible to hold multiple identical weapons using the Weapon Tree in the training room.
* Gameplay
- Fixed the sensitivity of the pad stick.
- Special rooms that were displayed with a question mark icon are displayed as individual icons.
- The installation method of teleporters in the stage has been changed. You need to run a little more!
- A secret room appears on every stage.
- It is indicated by a question mark icon.
- Please check the room carefully!
- The control room is changed.
- Limit number of hit -> Time limit
- Differential reward according to the number of hits -> Fixed reward when cleared within time
- At the end of the time limit, the challenge ends and the reward disappears.
- Each control room has a different time limit.
- Contract: Healing Fountain has been changed.
- Healing Fountain of appears in the shop -> A room with the Healing Fountain is added to all stages
- Items are displayed on the stage map. Check out the forgetten items!
- An option to double the drop chance of healing orbs has been added to Easy difficulty.
- The health recovered by opening the boss chest has been modified from 60 to 30% of the Max HP
* Weapons
- Six types of corrupted effects have been added.
- Corrupted weapons are now marked with an corrupted weapon icon.
- The weapon's basic abilities are now displayed in the inventory.
* Bosses
- Lupus's HP has been reduced.
- Statue of the Sun Goddess, Sol Dea's HP has been slightly increased.
- Don Sagnan, Permanent Generator's HP has been greatly increased.
* Totems
- Totem: Faded golden shuriken will only teleport to the center shuriken even if affected by Totem: Kaleidoscope.
- Totem: Golden Sun Helm's auto-parrying now triggers regardless of the direction it's hit.
* Objects
- You can now select another Teleporter with the mouse when using the Teleporter.
- The collision range of trap spike has been reduced.
- Statue: Heart effect has been changed.
- Consumes Max HP to drop a Trace of Nightmare -> Increases Max HP by 30
- The design of the room door has been changed.
- The use price of the Item Re-Roller has been increased.
- The sale price of the Health Shelf has been increased.
* UI
- When the special attack gauge is insufficient, it is displayed in gray.
- The English translation has been made smoother.
- Chinese(Simplified) and Japanese have been added to the language.
- Discord and Steam community move buttons have been added to the main screen.
Nightmare: The Lunatic Discord is running, so please join us!
Nightmare: The Lunatic Discord
https://discord.gg/6hw6TTyvBg
Thank you.
Changed files in this update