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Update notes via Steam Community
Hello.

Changed map creation rules.
The English translation is smoother, and Chinese (Simplified) and Japanese are added to the language.

About v0.1.9 update.

* Bug fixes
  • Fixed an issue where enemies above one tile would never hit.
  • Fixed an issue where the text that should appear in the next play appeared when the Totem: Donation Box was discarded after use.
  • Fixed Totem: Golden Solar helm parrying attacks that could not be parried.
  • Fixed the issue where the Back Attack was applied differently from the Orb's direction when hitting an enemy with an Orb while holding a Totem: Dagger.
  • Fixed Totem: Cannon Dog not firing cannons towards enemies.
  • Fixed an issue where weapon Corrupted effects were displayed rounded off.
  • Fixed a mini chest remaining in the room after giving up the control room.
  • Fixed an issue where it was possible to hold multiple identical weapons using the Weapon Tree in the training room.


* Gameplay
  • Fixed the sensitivity of the pad stick.
  • Special rooms that were displayed with a question mark icon are displayed as individual icons.
  • The installation method of teleporters in the stage has been changed. You need to run a little more!
  • A secret room appears on every stage.
    - It is indicated by a question mark icon.
    - Please check the room carefully!
  • The control room is changed.
    - Limit number of hit -> Time limit
    - Differential reward according to the number of hits -> Fixed reward when cleared within time
    - At the end of the time limit, the challenge ends and the reward disappears.
    - Each control room has a different time limit.
  • Contract: Healing Fountain has been changed.
    - Healing Fountain of appears in the shop -> A room with the Healing Fountain is added to all stages
  • Items are displayed on the stage map. Check out the forgetten items!
  • An option to double the drop chance of healing orbs has been added to Easy difficulty.
  • The health recovered by opening the boss chest has been modified from 60 to 30% of the Max HP


* Weapons
  • Six types of corrupted effects have been added.
  • Corrupted weapons are now marked with an corrupted weapon icon.
  • The weapon's basic abilities are now displayed in the inventory.


* Bosses
  • Lupus's HP has been reduced.
  • Statue of the Sun Goddess, Sol Dea's HP has been slightly increased.
  • Don Sagnan, Permanent Generator's HP has been greatly increased.


* Totems
  • Totem: Faded golden shuriken will only teleport to the center shuriken even if affected by Totem: Kaleidoscope.
  • Totem: Golden Sun Helm's auto-parrying now triggers regardless of the direction it's hit.


* Objects
  • You can now select another Teleporter with the mouse when using the Teleporter.
  • The collision range of trap spike has been reduced.
  • Statue: Heart effect has been changed.
    - Consumes Max HP to drop a Trace of Nightmare -> Increases Max HP by 30
  • The design of the room door has been changed.
  • The use price of the Item Re-Roller has been increased.
  • The sale price of the Health Shelf has been increased.


* UI
  • When the special attack gauge is insufficient, it is displayed in gray.
  • The English translation has been made smoother.
  • Chinese(Simplified) and Japanese have been added to the language.
  • Discord and Steam community move buttons have been added to the main screen.


Nightmare: The Lunatic Discord is running, so please join us!

Nightmare: The Lunatic Discord
https://discord.gg/6hw6TTyvBg

Thank you.
Nightmare: The Lunatic Content Depot 1842731
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