There is no What’s New video this time as there is nothing really worth it to show. But we launched a new blog post on Xbox Wire in the meantime telling a little more about the endless mode and weekly challenges.
You can also check out the new What’s New video of the 1.1.0 release if you haven’t yet:
If you have suggestions, check out the feedback thread in the Steam discussions or our Discord.
Changelog
Enhancements
- added stay in build mode hint to controller settings
- new maps can now also get unlocked in coop mode
Fixes
- fixed small pathing issue on Witch Forest
- fixed player portal sound not being controlled by ambient sound volume
- fixed treasure chests being invisible
- fixed issue that caused elementals at wave 100 to directly die
- fixed performance and memory issue due to projectiles never getting reused in some cases
- fixed obsolete interest hint at 100000 gold being displayed
- fixed rare issue where monsters could clip below the map
- fixed monsters running circles on volcano map starting wave 100
- fixed issues loading a savegame
If you have questions, feedback or just want to talk with us, join our Discord.
Changed files in this update