I'm aiming to get rid of as many bugs as possible over the coming weeks :)
Bugfix
- macOS build fixes
- Fixed a bug that caused the (removed) map vote to sometimes pop up
- The match timer will no longer run in the background
- The camera will now face the player that eliminated you as intended
- Fixed a bug that caused the Railgun to be lit up constantly
- Polish to the 'Global Leaderboard' and 'Map Select' tabs of the main menu
- Removed beta 'Drift' maps from the game. Still working on adding it back soon though :)
- Fixed gamemode desync issues
- Fixed the spoon weapon gaining 5-10 kills at once on occasion
- Fixed version text around the game displaying the wrong version
- Fixed the main menu join button being stuck on "connecting" when there were no players
- Patched some connection issues
Balancing
Railgun
The railgun felt underpowered in comparison to the sniper, so I buffed its distinct features to give it some advantage- Launch back force from the rail gun increased 1,000 —> 2,000
- Fire rate increased (10%)
Frenzy
The frenzy could outclass the AK in some situations and felt overpowered at times. So it was necessary to make it less accurate at further ranges.- Accuracy decreased (40%)
Minigun
The minigun has a strong foothold in taking out large groups of enemies, which is the intention; however a lot of you felt that it took too long to spin up- Decreased spin-up time (18%)
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments!
*<:)
Knock yourselves out lmao
banana.
Changed files in this update