Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Thank you for your feedback while playing the game. We have collected a lot of feedback over the past few days and are ready to announce the next fix for that.

Early Access 1.3 Patch 2 changelogs

Bugs
- Fixed Frankster not enraged when slowed down by Glure
- Fixed hard difficulty displayed 0 cheese during the level selection menu
- Fixed Signal Tower placement blocking too big
- Fixed Crossbow Poosi placement
- Fixed tower can be placed in the air at the 10th level
- Miscellaneous optimizations and bug fixes
- Added new credits on the starting loading screen

Balancing
- Hard difficulty balanced
- Upgraded tower damage tweaked
- Shop upgrades have a greater impact on turret stats
- Ratster can now pass through obstacles when self-destructing (Hard difficulty only)
- Tweaked level 10 enemies' damage multiplier & speed per wave
- Almanac's field of view tweaked
- Damage indicator font size reduced
- Morlad catnip effect balanced

Update the game now!
You may watch the game trailer here:
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link