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Update notes via Steam Community
• Added chance of circular-run torpedoes (2% at Sim difficulty; moddable)
• Button long-press and double-tap timing is now moddable
• Reduced player boat’s turn rate when stopped
• Player boat’s turn rate when stopped is now moddable
• Added UI Scale adjustment slider to Options menu
• Fixed torpedo turn radius going wide at higher time scales
• Fixed bug where Patrol stats in a Campaign game were being artificially inflated
Crash Dive 2 Content Depot 1449631
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