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Update notes via Steam Community


Hello there bricky builders!

It's me again, Grandpa! So I was planning to spend the weekend thinking about how to build a hydraulic hammock, but these bugs, they don't sleep! At all. So it was time to pick up the hammer again and get to fixing things...

Bugfixes:
  • Fixed Missing footstep sound for walk animation.
  • Fixed various brick colliders.
  • Fixed issue where rotating a crank wheel to open secret doors could lead to an open door that still couldn't be used.
  • Fixed positioning issues where player potentially could get stuck.
  • Z-Fighting and mesh clipping fixes.
  • Fixed palette focus tutorial being visible in simulation.
  • Caribbean near the end fixed issue where player couldn't cross the gangway onto the ship after successfully solving the puzzle.
  • City fixed inconsistent lever states when in the substation to restore electricity.
  • City fixed rail in underground lab being too near to the wall causing people to get stuck.

Known Issues:
  • Player getting stuck in Desert world when trying to insert hieroglyphs into obelisk to open pyramid door. Community thread HERE

I do think we make a good team though. You just tell me what's wrong, and I will do my best to unwrong it! Now back to my hydraulic hammock...

Scientific greetings!
Grandpa


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