Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
- Further improved desync detection code for high speed flying enemies;
- Fixed several glitches that made the player arms sprites get set incorrectly for a frame when aiming;
- Decreased enemy movement and flying speed max scaling;
- Players will now wall jump on structures when aiming.
Windows One Last Try Content Depot 924531
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link