- Fixed issue where catapults wouldn't auto target gates
- Fixed issue where catapults in water couldn't be damaged by melee units
- Fixed issue where catapults could persist from an old save into a new world
- Fixed drag selecting picking up enemy/neutral units as well
- Fixed rare issue where AI could block their river with a bridge
- Fixed issue where AI wouldn't build piers very often
Hotpatch - Version 119r4
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Changed files in this update