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This build has not been seen in a public branch.
Update notes via Steam Community
Another small patch as I try to get a solid build to take all the publicbeta work from the last few months into the main branch. This is mostly fixing bugs where NPCs were a bit too keen to blame you for something bad that happened nearby, and trying to stop AI settlements from being destroyed too easily by random events without your input. Plus a crash fix. Fingers crossed this is the one.

  • Fix for FEMA helicopters setting area ownership so the player can't chop wood near where they landed
  • Fix for two people with one water bottle getting into a loop of swapping it between them instead of filling it and drinking
  • Fix for NPCs with invisible strain passing it on when there are onlookers around
  • Fix for NPCs blaming you for killing someone who activates invisible strain
  • Fix for NPCs blaming you for the death of someone who died after feuding with someone else
  • Fix for NPCs sometimes not burying people from other communities who died near their base
  • Some small tweaks to try and stop looter communities getting into a doom loop of depression
  • Fix for rare crash when someone gives supplies to someone else in extortion or similar scenarios


EDIT - I added a few more fixes in v168, and updated translations:
  • Fix for occasional crash when NPCs remove items from a corpse they are going to bury
  • Fix for extortion squads starting a war with you if your conversation gets interrupted by a zombie or raider attack
  • Some fixes for traders building fires
  • Updated French, Lithuanian, Brazilian Portuguese and Latin American Spanish translations


EDIT - v169, crash fix

What's this publicbeta thing?

v169 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
  • Because it's the bleeding edge it could be less stable
  • If you want to be able to play online co-op with someone you'll need to be on the same version as them
  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".

Changed depots in private branch

View more data in app history for build 9715058
Windows 64-bit Survivalist: Invisible Strain Content Depot 1054511
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