CONTENT/FEATURES:
* Loot container refilling system; Loot is set to refill every 30 minutes due to the smaller size of the map at the moment. If you loot a container and exit the game, no loot will respawn in that container. Could all change due to community feedback.* Toggleable option for if container refill is enabled or disabled (In the future this will tie into a difficulty settings menu, no ETA as of yet)
* 50 round magazine for 9mm sidearms added
* Shotgun suppressor added
* Lighting effects added to airdrop aircraft
* Item slots in the inventory that an item can be either equipped or moved will turn green
* Vehicles now deform when hit, in the future this will save and you'll be able to repair it properly
CHANGES:
* In game time adjusted; Day lasts for 30 minutes and night for 15 minutes* Medical loot added to radiated zombies
* Changes to zombie sounds
* MRE sell price increased
* Harvestable boulder colour changed, so they stick out more to other boulders
BUG FIXES:
* General fixes to stacking (More changes in future to allow stacking in more circumstances)* Possible fix for random events spawning only AI
Changed files in this update