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Update notes via Steam Community

CONTENT/FEATURES:

* Loot container refilling system; Loot is set to refill every 30 minutes due to the smaller size of the map at the moment. If you loot a container and exit the game, no loot will respawn in that container. Could all change due to community feedback.
* Toggleable option for if container refill is enabled or disabled (In the future this will tie into a difficulty settings menu, no ETA as of yet)
* 50 round magazine for 9mm sidearms added
* Shotgun suppressor added
* Lighting effects added to airdrop aircraft
* Item slots in the inventory that an item can be either equipped or moved will turn green
* Vehicles now deform when hit, in the future this will save and you'll be able to repair it properly

CHANGES:

* In game time adjusted; Day lasts for 30 minutes and night for 15 minutes
* Medical loot added to radiated zombies
* Changes to zombie sounds
* MRE sell price increased
* Harvestable boulder colour changed, so they stick out more to other boulders

BUG FIXES:

* General fixes to stacking (More changes in future to allow stacking in more circumstances)
* Possible fix for random events spawning only AI
Windows English Depot 1645821
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