Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Organosphere V0.9.4.4
As I've been trying to focus on one aspect at a time lately, instead of putting out massive updates with long lists of various changes - this update focuses on optimization.
The previous update focused on audio, and the one before that focused on graphics. This update focuses on performance.


- Optimized animations, wasp and insect transforms
- Optimized scorpion & insect mesh skeleton
- Optimized textures and assets
- Optimized code & update loops
- Removed unused code, refining existing update methods. optimizing meshes, making as many small adjustments as possible to increase performance

Additionally:
- Made scorpions collider disable quicker
- Made mini-map disable when game 'Disable HUD' option is selected
- Made repetitiveness of radio distress signal lower
- Made volumetric fog not show on lower graphics settings such as medium/low

Next up will be a cinematic update, focusing on cutscenes and game lore. As well as a new ending cutscene. [No spoilers!!!]
Organosphere Content Depot 811621
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link