-A bug/crash in the final battle has been fixed, as well as the level 7 bug against the replicator robots.
-A save bug during the construction of the Peacekeeper has been fixed
-The gatling and the rocket launcher take less space on the screen and allow to aim better and to see better the enemies
-The smoke from the minigun has been reduced for better visibility in battle
-A sound bug has been corrected to better hear the nuclear warhead explosions
-The aim of the following weapons has been corrected: Rocket launcher, Gatling and M4
-The M4 machine gun has a better grip on the character's hands
-The peacemaker does more damage than before
-The starting money has been increased when creating a new game
-The aiming reticule is more visible
-If the life is at the maximum you don't automatically take the healing kits when you pass over it, which allows you to keep it in case of injury
-A correction was made on the collisions of the wheels of the rover in the level 5 what prevented you from moving
-A correction has been made on the textures of the sphere in the main menu which tended to change randomly because of a graphic bug
-A volume slider has been added in the main menu in addition to the pause menu
Update 17 of Carnage Offering: Bug fixes and improvements
Update notes via Steam Community
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