- Newly playable character does not freeze when dealing a shield blow
- Reduced freeze time of playable character after receiving a hit
- If the player blocks with a shield and the cutscene starts, the character holds the shield in a defensive position the whole time
- Fixed a bug that caused enemies to freeze in some situations
- Chapter 3
- If the player escapes from the castle using the rope, Hynek still has it in his hand in the next scene
- After lighting a fire, the horse in the courtyard disappears
- If the player escapes from the castle using the rope, Hynek still has it in his hand in the next scene
- Chapter 6 - exploring dead bodies becomes inactive after using the new
- Chapter 7
- In certain situations, it could occur that the player cannot interact with the environment
- Removed the ladder near kennel at the Monsterberg castle so as not to confuse
- There are boxes in the Monsterberg castle courtyard that can be walked through
- The entrance to the Duke's chambers can be reached undetected
- In certain situations, it could occur that the player cannot interact with the environment
- Chapter 8
- When escaping from the Hussites, an invisible wall prevents progress
- Joachim runs in the opposite direction after the conversation
- When escaping from the Hussites, an invisible wall prevents progress
- Chapter 13 - After loading during the conversation, Lilith may not throw the stone
Changelog v1.0.16
Update notes via Steam Community
Warning: the changelog contains spoilers!
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Depot 1228501
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