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Update notes via Steam Community

Patch Notes


Enemies


  • Fixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction
  • Fixed another bug with the Quartermaster that would cause spray attack effects to get stuck on screen if stunned during the attack


Stability


  • Performance optimizations made for the Balkborough Peak stage
  • Performance optimizations made for the end game stage


Known Issues


  • Some enemies may have a noticeable delay in their reaction to the player’s presence
  • Some enemies spawn with the “on fire” visual effect despite not actually being on fire
  • Some shadows may appear to flicker
  • Continued performance improvements needed
Windows Curse of the Deadwood Content Depot 362671
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