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Update notes via Steam Community
I've fixed several important issues with Beta 6. Let me know if it works for you!

Improvements

  • Improved the mission generation system to always have the same amount of enemies per mission
  • Show the top storey when no agent is selected and no agent has been deployed
  • Reduced the intensity of the ambiant occlusion post effect
  • Updated translations


Fixes

  • Fixed the memory leak causing crashes while playing on multi-storey maps
  • Fixed character selection getting cancelled during the execution phase
  • Fixed door kicking stunning enemies on the same side of the door as the opener
  • Fixed the default "toggle wall hiding" shortcut
  • Fixed the presence of character spawns linked to upper storey windows in some generated maps


NB: this patch has also been applied to the demo and the prologue versions ;)
Windows No Plan B Content Depot 1269021
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