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Lodestar update for 2 October 2022

Planet 1&2 Puzzles + Visual Improvements - Patch 4.4.0

Share · View all patches · Build 9636440 · Last edited 2 October 2022 – 09:59:08 UTC by Wendy

Patchnotes via Steam Community

We've added about another half dozen puzzles and some of them are much more difficult. Additionally we've taken your feedback and really increased how dynamic planet 1 feels like. Please join us on Discord to let us know what you think. We hope you enjoy!

Major Features:

  • New Intro comic better introducing the lore! Start a new game to view it.
  • Music Revamp
  • Ship music is now dynamic (greenhouse,cockpit,hangar,space)
  • Planet music blending should be more natural
  • About half a dozen new puzzles between planet 1 and 2
  • Planet 1 now feels even more like an alien desert in visuals!
  • Planet 2 now feels even more ocean-like in movement and visuals!
  • Translation has started for Portugues-Brasil. Feel free to goto English only via settings.

Features Community Asked For!

  • Player markers in multiplayer when in the same area (ship or planet)
  • Drop pod markers are now super reliable and don't disappear in multiplayer when someone takes the drop pod back
  • Hundreds of new Salli lines. She now repeats a lot less.
  • SMG is now a lot more powerful and should have a slot in your arsenal at mid range.
  • Shotgun reworked to give better spread and damage.
  • Armory now has a paint station so you have to run around the ship less.
  • You can now see the time left you have to explosion in seconds
  • There is now an icon when in mining ship showing where the Lodestar ship is


  • Ship has continued to be improved. Armory now more visible.
  • Better footsteps on Planet 2
  • Butterflies may appear on Planet 4 occasionally
  • Teleporter menu's look has been improved
  • Tin Ore changed to purple to make it more visible on planet 1 and match the theme
  • Spitball icon now drawn by an actual artist
  • "Simon Says" sound puzzles revamped for clarity


  • Fixed a bug that could permanently prevent you from jumping
  • Fixed the drilling sound permanently playing when two asteroids overlapped
  • Dozens of holes filled on spaceship and planets
  • You should no longer lose your equipment after dying in the mining ship
  • Dialog should be more reliable on clients

Coming Soon:

  • Localization is in progress for Portugues-Brasil
  • Even more puzzles across all planets!
  • AI updates and more dynamic combat
  • Planet 4 Gameplay Design Rework
Windows 64-bit Depot 1460651
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