Patch notes. Version 0.4.14
- improved tree growth system to avoid removing unmatured trees and fix all known growth issues.
- Resized 7 of the 18 trees and combined their growth systems. This was due to the low and medium tree graphic trees being about 40% smaller than the other trees. When loading, the re-scaled trees will be spawned in small for all graphics settings and then grow to the size they should be. New games will work as intended.
- Improved tree scale numbers used for tree hud and multi-tree selection when deciding if a tree is mature.
- On load, trees being added to the growth list are filtered to avoid 20k items being added only to be removed later.
- Moved a few start positions away from the borders.
- Build zone moved further away from the edge of the border.
Changed files in this update