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Update notes via Steam Community
- This patch gets rids of two crashes, and it also makes sure that risen don't go to bed after completing tasks - my bad!
- Fixes a bug where units wouldn't leave at passages.
- Fleeing unknown people will no longer become known for no apparent reason.

Best wishes, lots of love and thank you for the swift bug reports! <3
//Mattias
Windows Grim Nights 2 Content Depot 1522281
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