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v.01

CHANGES & ADDITIONS


  1. Blueprints are now more transparent and blue
  2. Crosshair is now smaller, and when not holding anything there will be a dot on the center of the screen
  3. ESC now closes every window and opens the pause menu
  4. AI Spawner optimized
  5. Added hit feedback for Player
  6. Reduced footstep sounds
  7. Added canister as ammunition for flamethrower
  8. Blueprint is now craftable
  9. Now on holding blueprint it shows tips
  10. Intro added
  11. Had to remove the "gun not clipping" feature to fix a weird shading issue on weapons.
  12. Reduced the spawners for more performance
  13. Reworked a lot of map areas
  14. Some more collision fixes implemented
  15. M9 pistol spread reduced.
  16. View model fix (hand clipping into camera)


BUG FIXES


  1. Flamethrower has unlimited range - FIXED
  2. Infected spawner spawns way too much infected, rapidly and it's visible to the player - FIXED (There is a 150-sec delay between spawns now. Configurable in the level editor too)
  3. Rifle animations buggy - FIXED
  4. Infected Blood Particle - FIXED
  5. Axe needs damage buff - FIXED
  6. Aiming buggy - FIXED
  7. Crouching animations get buggy and also sometimes won't let you walk over some floors - FIXED
  8. Shotguns' gameplay issues - FIXED
  9. Shotguns' VFX issues - FIXED
  10. The player jump is too low - FIXED (Increased by 100cm)
  11. Particles spawn issue. (Gun muzzle flash doesn't spawn if the previously spawned particle is not finished) - FIXED
  12. M9 pistol is too loud - FIXED
  13. M9 pistol crosshair too wide - FIXED
  14. Biomass lacking sound effects - FIXED
  15. Infected sounds are too loud - FIXED
  16. Can't use shotgun while reloading - FIXED
  17. Biomass sound effects too loud - FIXED
  18. Revolvers need a rework - FIXED
  19. Hand IK delay - FIXED
  20. Pause game freezes screen - FIXED
  21. Weapon attachments need relocation on the guns - FIXED
  22. Infected reaction AI needs a rework - FIXED (now attacks on visual confirmation and on taking damage)
  23. IK issues on Player - FIXED
  24. Moving around with the aimed (or not) weapon has hand animation bugs - FIXED
  25. No sounds for swinging axe - FIXED
  26. Biomass death sound needs an adjustment - FIXED
  27. Flamethrower spurt flames needs fix - FIXED
  28. Can interact with everything from far - FIXED
  29. Save system needs rework - FIXED
  30. Flamethrower additional flame fixes needed - FIXED
  31. Bullets not hitting sometimes - FIXED
  32. AI requires optimization - FIXED
  33. Blood effects for biomass requires a fix - FIXED
  34. Biomass and infected death sounds need a rework - FIXED
  35. Weapon and hands clipping into walls - FIXED
  36. Infected sometimes stuck in death from fire animation - FIXED
  37. When inventory is full it destroys the first picked item but after works, as it is intended - FIXED
  38. AI Ignoring Player after respawn - FIXED
  39. Blood splatters on impact don't exist - FIXED
  40. Double ESC tap shut downs the game - FIXED
  41. AI gives damage before the actual animation plays - FIXED
  42. Master sound alteration does not affect in-game sounds - FIXED
  43. ADS camera zooms into the center with a 1-second delay - FIXED
  44. FPS spikes - FIXED
  45. The flamethrower icon needs a fix - FIXED
  46. The flamethrower sounds need a rework - FIXED
  47. Player sometimes falls through the world after respawning - FIXED
  48. UI images missing for some items - FIXED
  49. Material issues - FIXED


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