
v.01
CHANGES & ADDITIONS
- Blueprints are now more transparent and blue
- Crosshair is now smaller, and when not holding anything there will be a dot on the center of the screen
- ESC now closes every window and opens the pause menu
- AI Spawner optimized
- Added hit feedback for Player
- Reduced footstep sounds
- Added canister as ammunition for flamethrower
- Blueprint is now craftable
- Now on holding blueprint it shows tips
- Intro added
- Had to remove the "gun not clipping" feature to fix a weird shading issue on weapons.
- Reduced the spawners for more performance
- Reworked a lot of map areas
- Some more collision fixes implemented
- M9 pistol spread reduced.
- View model fix (hand clipping into camera)
BUG FIXES
- Flamethrower has unlimited range - FIXED
- Infected spawner spawns way too much infected, rapidly and it's visible to the player - FIXED (There is a 150-sec delay between spawns now. Configurable in the level editor too)
- Rifle animations buggy - FIXED
- Infected Blood Particle - FIXED
- Axe needs damage buff - FIXED
- Aiming buggy - FIXED
- Crouching animations get buggy and also sometimes won't let you walk over some floors - FIXED
- Shotguns' gameplay issues - FIXED
- Shotguns' VFX issues - FIXED
- The player jump is too low - FIXED (Increased by 100cm)
- Particles spawn issue. (Gun muzzle flash doesn't spawn if the previously spawned particle is not finished) - FIXED
- M9 pistol is too loud - FIXED
- M9 pistol crosshair too wide - FIXED
- Biomass lacking sound effects - FIXED
- Infected sounds are too loud - FIXED
- Can't use shotgun while reloading - FIXED
- Biomass sound effects too loud - FIXED
- Revolvers need a rework - FIXED
- Hand IK delay - FIXED
- Pause game freezes screen - FIXED
- Weapon attachments need relocation on the guns - FIXED
- Infected reaction AI needs a rework - FIXED (now attacks on visual confirmation and on taking damage)
- IK issues on Player - FIXED
- Moving around with the aimed (or not) weapon has hand animation bugs - FIXED
- No sounds for swinging axe - FIXED
- Biomass death sound needs an adjustment - FIXED
- Flamethrower spurt flames needs fix - FIXED
- Can interact with everything from far - FIXED
- Save system needs rework - FIXED
- Flamethrower additional flame fixes needed - FIXED
- Bullets not hitting sometimes - FIXED
- AI requires optimization - FIXED
- Blood effects for biomass requires a fix - FIXED
- Biomass and infected death sounds need a rework - FIXED
- Weapon and hands clipping into walls - FIXED
- Infected sometimes stuck in death from fire animation - FIXED
- When inventory is full it destroys the first picked item but after works, as it is intended - FIXED
- AI Ignoring Player after respawn - FIXED
- Blood splatters on impact don't exist - FIXED
- Double ESC tap shut downs the game - FIXED
- AI gives damage before the actual animation plays - FIXED
- Master sound alteration does not affect in-game sounds - FIXED
- ADS camera zooms into the center with a 1-second delay - FIXED
- FPS spikes - FIXED
- The flamethrower icon needs a fix - FIXED
- The flamethrower sounds need a rework - FIXED
- Player sometimes falls through the world after respawning - FIXED
- UI images missing for some items - FIXED
- Material issues - FIXED
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