Here are todays update notes:
- Separated the drag values for fighter craft so that steering and aiming are much less punishing
- Thruster vertical and horizontal torque power adjusted for all fighters to match
- Reduced mining bonus from 34 to 20
- Added player resource collector bonus to Mule description (resources income is split among players, anyone piloting a mule gets a personal 20% bonus to the resources they collect)
- Zeus health increased from 175 to 200
- Computer Players no longer buy refineries if no resources remain on the map
- Updated tab menu formatting for player cards, kill counter shouldn’t be cut off anymore
- Boss enemy wreckage no longer despawns before map change
- Enemy shipyards now have an effect to indicate they are building enemy ships, spawn time increased from 90 to 100, armor increased to from 0 to 1
- Cursor is now confined to the game screen
- Fixed Deadzone, Virtual Stick Size and Orbital Cam Speed sliders
- Updated repair ship tooltip to let players know they can use ‘t’ to find the nearest ship in need of repairs
Changed files in this update