New content/features
- * New, expanded victory progression for the Color That Should Not Exist
* Updated game intro and victory texts
* New card graphics to replace some victory-related temporary visuals.
* New game may now have additional starting cards/effects from the previous game
* Demons of the Psyche can now lead to two different endings.
Balance/misc
- * Solver card now has 50% chance to become memory and 50% chance to remain.
* Goal/Narrative cards can be now used as inspiration for paintings
* Requirements/cost for starting an action is now shown earlier
* UI and animation tweaks, including card highlight
Fixes
- * Fixed saving the game whenever there were disabled cards on the board
* Now whenever save&exit fails, the game won't quit automatically
* Fixed "souvenir painting" cards not working at all
* Fixed unlocking seconds and third tier upgrades for Andre and Charles
Changed files in this update