CONTENT/FEATURES:
* Blur effect around scope while aiming* Double tap 'Journal Keybind' to show time in-game
* New buildable item 'Land Mine'
* New contaminated area random event
CHANGES:
* Once an airdrop lands a 20-minute timer starts after the timer is finished, the airdrop will be destroyed* Sell of container is cancelled if items are inside
* Zombies will now walk into defences instead of going completely around them
* Airdrop map marker time increased to 5 minutes
* Input is not disabled when opening map
* Slight adjustments to melee weapons hitboxes
* You now need 1 electronic wire to craft vehicle repair kit
* Reduced damage to vehicle when colliding with AI
* Water canteen increased to 45
* Medkits heal for 100
* Text in weapon description that dictates if the weapon can fire in full auto
* You can disable ice cream vendor sound (In gameplay settings)
* Adjustments to fall damage (More damage when falling)
* Wells now fill up water when snowing but at half the rate than if it was raining
BUG FIXES:
* Vehicle movement when opening map* Fix to floating zombies
* Possible fix for AI moving through objects
* Fixed issue with some objects showing that they could be harvested for resources
* Fixes to multiple AI interacting with traps (More optimisation needed in the future)
* Fixed exiting tutorial through teleporter while in vehicle not removing UI (You now cannot teleport while in a vehicle)
Changed files in this update