I have just released a major update.
The contents of the update are as follows
Most important
Scene : Contents of the update* Game: English in Game has been improved.
English translation was handled by Daniel(Twitter : @mojilove).
* Game: Life is no longer reduced after activating Bomb. Instead, Bomb will be limited to 5.
* Game: Type C has been added to the player.
* Game: Shots are now fired forward during the fight with the boss, except in some scenes.
* Game: Yokai stone can now be used even if Life is 4 or higher.
* Game: Player movement speed has been slightly increased.
* Game: “Old style” in settings has been removed. “TATE” has been added instead.
* Game: Difficulty "Easy" has been changed to "Normal".
* Game: “Manual” has been removed. You can understand everything about the game with just the “Tutorial”.
Important
* Game: Changed the sound and graphics when an enemy is defeated.* Game: Changed the sound when attacking an enemy.
* Game: Added graphics when attacking the boss.
* Game: Changed the sound and graphics when a player is hit by a bullet.
* Game: The specification that the frame rate drops due to pseudo-processing crash has been eliminated.
* Game: KIK and GST statuses are now displayed around the player.
* Game: Allowed GST to be activated when the player is hit by a bullet.
* Game: Added all game specifications to the tutorial description.
* Game: Changed the invincibility time when being hit by a bullet from 1 second to 3 seconds.
* Game: The collision detection of the stage 1 boss has been increased.
* Game: Fixed a bug that caused the REN to activate immediately after defeating the stage 4 boss.
* Game: Fixed defective Shot A in Shot Type B.
* Other: Save data transfer instructions can be downloaded from the Steam store page.
Minor changes
* Game: Improved measures to avoid skipping conversations with bosses.* Game: Made the color of the player's collision detection change when a bomb is triggered.
* Game: Fixed a layer setting error in Shot B of Shot Type B.
* Game: Improved the processing of stage 1 of difficulty "WAZAWAI".
* Game: Fixed a bug that caused enemies to be displayed incorrectly in stage 2 and stage 4.
* Game: Fixed a bug in stage 4 of "WAZAWAI" difficulty that some bullets did not become point items.
* Game: Fixed a processing crash in stage 5 of difficulty "WAZAWAI".
* Game: Fixed a visibility problem when activating REN at the end of stage 6.
* Game: Fixed the visibility of the background of the boss in stage 6.
* Game: Fixed a bug in the last barrage of the boss in stage 6 that would cause the background to be displayed incorrectly when GST is activated.
* Game: Fixed a bug that caused unnatural transitions in some scenes when the BGM volume was not 100.
* Game: Fixed a bug in "Practice" that the bullets of the zako-enemy disappear before the battle with the boss.
* Game: In "Practice", KIK is now set to 100 before the boss battle.
* Game: Changed the description of Ryugu sand in the pause screen.
* Game: Fixed a setting error in the layer of player collision detection.
* Game: Tutorial" can now be selected from difficulty level selection screen.
Changed files in this update