UI
Settings Page
- FOV slider works with absolute values 85-120° (instead of 0-100%)
Game Overlay
- Fixed dmg values in killed by info
- Fix hide hud bind
Server Page
- Fixed overlapping of serverlist and buttom bar
- Scrollable playerlist
Main Menu
- Design polish (overlapping pages with buttom bar)
Buy Menu
- Fixed closing with OpenBuyMenu bind
Game Performance
- Optimise tick utilisation (remove tick from various blueprint map actors, rework bp logic which does not need tick, apply bp -> c++ to even more actors)
- Implement object pooling for weapon fx (ejected shell actor; bullet fx actor, in addition to particle system pooling)
- Misc ini tweaks to improve performance for some configurations (don't expect much from those changes, it might reduce hitches, in comparisons it could improve FPS by a little for GPU bottleneck scenarios)
Misc
- Fix spectator join on listen server
- Fix typo in player controller movement tooltip
Changed files in this update